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Thursday, March 11, 2010

Why did Skype publish SILK's source code?

The Web is Agreement - Oxymoronic Intellectual Property

Voxeo's Dan York shows Skype released the source code to its SILK super wideband audio codec to the "CODEC Working Group" of the Internet Engineering Task Force, one the Internet's standards bodies. SILK is one of the things that make Skype calls sound so rich and vivid. And now SILK is available for everyone. Jim Courtney reviews SILK's history and lists its early adopters on the way to becoming a freely licensed Internet standard.

Why is Skype doing this?

I think this goes to two issues: adoption and competitive advantage.

Skype got all kinds of grief for keeping SILK proprietary and out of the public domain. That's a barrier to adoption when there are other wideband audio codecs with less encumbered licenses. So publishing the source should, in theory, make this easier for companies and governments, big and small, to choose SILK. SILK is not in the lead when I asked operators at a CES wideband audio session whether they were interested. So anything Skype can do to make it more attractive is a good thing.

As for competitive advantage, Skype's advantage in talk audio and video quality over other VoIM operators (Microsoft, Yahoo!, AOL) disappeared when GIPS licensed their wideband codecs. Skype's advantage is really in the network effects (that more people have Skype dialtone than other networks).

So how do you put SILK to use? First, you make it a benefit of partnering with Skype. Make your embedded and mobile hardware sound better or use less bandwidth. Offer wideband audio at narrowband prices. You're free to do this without Skype, but why not take advantage of Skype's global marketing power and be the device/operator that not only sounds good but sounds good with Skype? Imagine that you're a smart television maker; this would be one more reason to pre-install Skype codecs.

One last competitive advantage point: consumers don't care about which codec gives them HD audio/video. Skype doesn't much care either. What matters to Skype is that you define who they are competing against. Their grand enemy/obstacle/incumbent/dominator isn't Microsoft or Google or Logitech or Apple. It's the local and long distance carrier. So anything which helps Skype develop allies that make the PSTN look slow, decrepit, and obsolete positions Skype favorably by comparison.

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Call me at +1-510-316-9773, Skype me, follow @skypejournal and @Phil Wolff.
Visit our Skype Journal private technologist roundtable, one of the longest running public Skype chats.

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Tuesday, September 22, 2009

Skype SILK codec in the IETF standards process

Congratulations ietf logoto Skype Stockholm's Koen Vos, Soeren Jensen, and Karsten Soerensen on their submission of the SILK Speech Codec to the Internet Engineering Task Force as an Internet-Draft, the first step on the way to becoming an IETF standard. Thanks to Skype's Jin Kim and Jason Fischl for helping it start the process.

This follows-through on Skype's pledge to make superwideband audio cheap and ubiquitous.

On the business side, the SILK codec eliminates one of Skype's three outside software dependencies: audio codecs from Global IP Solutions (GIPS). The two remaining are Skype's high quality video codec, from On2, and Skype's peer-to-peer directory, the Global Index from Joltid. Skype's commitment to free themselves from dependencies should comfort investors and others worried about the Joltid/Joost litigation.

Here's Jonathan Christensen speaking about the evolution of codecs (the software that turns your voice into bits and back) at the March 2009 Emerging Communications conference (slides, podcast). 

TIP: Jonathan will speak next month at eComm Amsterdam. 10% off with discount code "SkypeJournal".

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Thursday, September 17, 2009

Lawyers are cheap

party pooper

With billions at stake (dollars, minutes, users) you can see why a few Skype co-founders and Joltid owners are suing Skype. Again.

If they can spoil the deal for a few million in legal fees, maybe eBay puts Skype back on the market. Clint Boulton gets it.

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Call me at +1-510-316-9773, Skype me, follow @skypejournal and @Phil Wolff.
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Tuesday, September 15, 2009

Rod Ullens: iNum, High Def transport, and the HD codec war

Rodrigue Ullens

Rodrigue Ullens, Voxbone CEO, is scheduled to participate in a panel discussion of "HD Carrier Interconnection" at the HD Communications Summit today. I talked with Rod as he walked between meetings.

[CORRECTION: iNum has not yet deployed Skype's SILK codec.]

Skype Journal: You're going to the HD Summit. What are you announcing?

Rodrigue Ullens: We are announcing the iNum network now supports high definition voice calls. [See news release below the fold.]

There don't seem to be phone handsets that capture voice in high quality. How do you solve the garbage in, garbage out problem?

Our only role is to play the middle man, pretty much. We expect, of course, to receive a voice call in high definition. For example, if today we were supporting the SILK codec. When you call an iNumber from Skype, we would receive the voice call from Skype with the quality that Skype hands it off. It depends of course on the handset and the phone that has transcoded the voice into a high def call. The only thing we do is convert from one codec to another and be the middleman helping networks talk to each other.

We've talked about high def audio for years. Why now?

Because I think it is the right opportunity in the sense that we see more and more networks that do support it. Maybe Skype has had it for a while but there are now other networks that are just coming up right now to support high definition. Same thing for some of the handsets, some of the phones. It's just now getting some momentum. We want to be part of that momentum and enable different networks to talk to each other.

To benefit from high definition it has to be end to end. You still have a lot of networks that support high definition but just in their island.

I think we have another value to bring by having identifiers, item number that support high definition voice calls. And I think just now it's starting to be interesting.

Practically speaking, what is high definition or high quality?

Technically, if you've been able to capture a higher frequency than the one from a traditional phone network. Where you sample eight thousand times per second with eight bits of data per sample; it gives you 64k of data uncompressed. A regular ISDN call.

With high definition you sample more and capture a higher frequency of the voice so you have an impression of almost speaking right next to the person.

The only codecs we've implemented in the network is the G722 codec. It's the first one that's available very easily, without royalty and so on.

Now we're working with Skype to implement SILK. With Skype, when I've made Skype calls and when the speakers are high def and when the person has a high def mic, you really hear the difference.

For high def to become common and widespread, does the industry need to standardize on one or two codecs?

I suppose that's also part of the reason why Skype and everybody is now trying to make its codec the standard one. I don't know who will win. I haven't tested yet, but I have the impression that just like you can transcode from a regular codec to another one, you can transcode between high definition codecs. You will never have just one codec. That's just the way it is; everybody wants to push their codec. That's also why you will always need people facilitating communication between enterprises for a long time. Codecs will coexist for a long time.

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Call me at +1-510-316-9773, Skype me, follow @skypejournal and @Phil Wolff.
Visit our Skype Journal private roundtable, one of the longest running public Skype chats.

The release:

Voxbone Equips Globally-Local iNum Numbers With High-Definition Voice

IP-to-IP Calls to iNum Numbers Can Be Answered Anywhere and Convey in-the-Room Sound Quality

NEW YORK – Sept. 15, 2009 – Voxbone, a leading provider of international VoIP origination services and telephone numbers to communications service providers, call centers and multinational businesses, today announced that its international, geographically-independent number service, iNum®, now supports high-definition (HD) voice. iNum adds a missing piece – a uniform identifier – to enable HD calling.

As long as both endpoints are HD-enabled, calls to iNum numbers will convey a sound quality that far surpasses traditional circuit-switched telephony.

The new capability, announced at the HD Communications Summit in New York, adds the benefit of in-the-room sound quality to iNum's location neutrality and cost savings on international calls.

Prefaced with the ITU-assigned 883 code, iNum numbers refer to the Internet in the same way that 44 refers internationally to the U.K. and 1 refers to the U.S. A call to an iNum number is routed first to Voxbone, which carries it over the expensive, long-distance leg of the route before delivering it to the appropriate service provider, which terminates the call to its subscriber.

A high-definition voice signal cannot fit through the frequency constraints of Plain Old Telephone Service (POTS) – a fact that limits the HD benefit to end-to-end IP calls. However, most iNum calls should be able to support HD voice because most iNum traffic is transmitted by service providers that have migrated to IP or begun operation as VoIP carriers.

"In equipping our iNum numbers with high-definition voice, we are bringing a key piece – a uniform identifier – to the emerging HD ecosystem," said Rod Ullens, Voxbone CEO. "Many endpoints and a lot of isolated networks, such as Skype, already support HD, but there needs to be a standard way for any service provider to reach a particular HD endpoint. HD-enabled iNum offers the perfect solution."

For example, Ullens said: "The HD voice capability enables a global help desk to publicize one 'local' number for all English-speaking customers anywhere in the world, another for all Spanish-speaking customers, and so on. The clarity of high definition tremendously helps callers to these numbers, who often are listening in their second or third languages or listening to non-native speakers."

In another scenario, a call-conferencing provider could use iNum for an internationally "local" access number. In-the-room voice quality frequently has been noted for alleviating "ear strain" and improving attentiveness on long conference calls.

Voxbone is beginning its HD support with the wideband G.722 codec and plans to add other codecs in the fourth quarter of this year.

#   #   #

About Voxbone

Headquartered in Brussels, Belgium, Voxbone provides worldwide local and toll-free phone numbers over its own private intercontinental VoIP network. The all-IP architecture of the Voxbone core network enables customers to rapidly deploy new communications services with local presence while reducing costs. It delivers high-quality call origination from 48 countries and 4,000 cities, as well as iNum numbers that enable billing as local calls when dialed through participating carriers anywhere in the world. Through its number inventory, network, self-administered provisioning and comprehensive SIP adherence, Voxbone's global infrastructure enables its customers to expand to international markets quickly and efficiently. Founded in 2002 and privately held, Voxbone is the only carrier licensed in all 27 countries of the European Union. For more information, visit www.voxbone.com.

Photo credit: Copyright 2009 James Duncan Davidson.

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Ben Lilienthal on HiDef Audio, Skype, and conferencing

Ben Lilienthal at eComm 2008

I talked with Ben Lilienthal last week about his HiDefConferencing.com business at Citrix. HiDef is the only conference bridge that lets Skype directly into a call with Skype's high quality audio, established in 2003 alongside Skype.

SJ: What are users' biggest problems with audio conferencing at it is today?

Ben Lilienthal: Cost. Clarity around pricing and expected cost.

How does audio conferencing fit into the world of social software and social media?

I'm not sure it does. We offer asynchronous components that let you upload meeting recordings to blogs and other web sites. Could that fit in? Over half of users use the recording feature.

What does high definitions audio mean to you today? Is that changing?

It means 16x16 or 16x22 [bit rate x sample rate]. It's becoming more prevalent. It's not anything more ubiquitous. When we launched HiDef two years' ago nobody had heard of high definition.

What companies or institutions need to support HD audio for it to be more than a niche offering?

We're seeing it in Skype, Cisco, Polycom (Siren codec). Lots of siloed approaches. I don't know how you make it a ubiquitous standard when they each have their own.

When will we see your iPhone app?

I'm not convinced that you will for the audio.

What do you make of Skype's SILK wideband audio codec release?

It requires a significant engineering effort and we're a little reluctant to make the investment because Skype seems to be eating their young. Nobody else seems to be using SILK. Besides, do I want a relationship with a partner who may throw me out the door?

What capabilities do you want Skype's gateway to offer you that don't exist now? What would you like to improve or change?

We're pretty happy with it. We only use Skype as a means of access to our service. We probably do more than five million minutes a month in Skype traffic.

Citrix has a growing family of services, including GoToMeeting. Will the audio parts of your sister business units be adopting your audio infrastructure? Will HiDef Audio continue under its own name?

We are using the HiDef bridge with our GoToWebinar customers. Starting in the fourth quarter, you'll have the option for HiDef when you buy the toll free option in GoToMeeting.

What are some of the big trends you're following in the conferencing space?

It's a race to the bottom, like what happened to long distance a decade ago. So we're differentiating on quality, ease of use, pricing, packaging. We're selling on features, ease of use.

Integration with web conferencing is a big one. Being able to go to GoToMeeting with high definition, for example.

Multiple points of ingress to a call: phones, Skype, and browser.

See also in Skype Journal:

Photo: Copyright 2008 James Duncan Davidson.

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Monday, August 24, 2009

Codec Wars: Yahoo! Messenger 10 + GIPS Video

Yahoo! Messenger 10 beta came out last week, 8-24-2009 11-04-19 AMswitching to the Global IP SolutionsVideoEngine for 1-to-1 voice calls.

Y!M video calling is not backward compatible; all users must be on Y!M 10. Interop with MSN doesn't extend to video calls, so friendship across networks is still limited to commodity text IM.

Yahoo! recommends at least 300 Kbps download and 128 Kbps upload, video cards with 96 MB memory, and Microsoft DirectX. This compute burden comes from the audio and video codecs.

Yahoo! adopting GIPS's video plumbing is a coupe for GIPS. Yahoo!'s choices influence other software companies; GIPS just became a safer choice for video. Despite Yahoo! only using the GIPS VideoEngine for limited 1-to-1 video chats, this opens up room for Yahoo! to expand to video conferencing and game-related video applications.

So far this year Skype published its home-grown SILK wideband audio codec, Google bought On2 for its video codecs, the telecom industry held its first conferences on "HD telephony," Microsoft released a bandwidth-consuming HD webcam, and Yahoo! boosted the quality of its video codecs. Moore's Law and mobile broadband seem to be pulling industry to higher fidelity.

Screenshots and comments:

Installing Yahoo! Messenger – Step 1 of 4 – Welcome to Yahoo! Messenger – Typical Install

Yahoo! Messenger 10 - "Welcome to Yahoo! Messenger" typical install options

"Typical Install" includes everything: two browser add-ins, setting Yahoo.com to your home page, and making Yahoo! your default search engine.

Installing Yahoo! Messenger – Step 1 of 4 – Welcome to Yahoo! Messenger – Custom Install

Yahoo! Messenger 10 - "Welcome to Yahoo! Messenger" custom install options

Installing Yahoo! Messenger – Step 2 of 4 – License Agreement and Terms

Yahoo! Messenger 10 - "License Agreement and Terms"

Installing Yahoo! Messenger – Step 3 of 4 – Ready? Set. Install!

Yahoo! Messenger 10 - "Ready? Set. Install!"

The payload is about 16 MB without toolbars. Skype comes in around 20.

Installing Yahoo! Messenger – Progress Message - "More friends = more fun"

Progress messages set expectations and guide users to features they may not discover on their own.

Yahoo! Messenger 10 - "More friends = more fun"

Installing Yahoo! Messenger – Progress Message - "Keep Friends at your Fingertips"

Yahoo! Messenger 10 - "Keep Friends at your Fingertips"

Installing Yahoo! Messenger – Progress Message - "A better video and voice experience"

Yahoo! Messenger 10 - "A better video and voice experience"

Installing Yahoo! Messenger – Progress Message - "Continue the conversation on your phone"

Yahoo! Messenger 10 - "Continue the conversation on your phone"

Installing Yahoo! Messenger – Step 4 of 4 – Installation is complete!

Yahoo! Messenger 10 - "Installation is complete!"

Yahoo! Messenger 10 - Login panel

Yahoo! Messenger 10 - Login panel

It's a loooong panel.

Import Contacts

Import Contacts

The import contacts wizard suffers from the Password Antipattern, asking you to trust Yahoo! with your logins to other services. Most of the sites Yahoo! imports contacts from support OAuth.

Still no contact import from other Yahoo! properties like Delicious, flickr, and upcoming. Or from Skype.

Yahoo! Messenger Video and Voice Setup - 1 of 3 - Microphone

Yahoo! Video and Voice Setup - 1 of 3

Yahoo! Messenger Video and Voice Setup - 2 of 3 - Speaker

Yahoo! Video and Voice Setup - 2 of 3

Yahoo! Messenger Video and Voice Setup - 3 of 3 - Camera

Yahoo! Video and Voice Setup - 3 of 3

Goofy face not included.

Yahoo! Messenger 10 Home Page

Yahoo! Messenger 10 Home Page

A Messenger "home page" isn't new. This design keeps the distracting advertising apart from news and tools.

The Yahoo! Mail tab again shows messaging media are converging experiences, just as Web Messenger is part of Yahoo! web mail and the Yahoo! home page.

GIPS news release below:

Global IP Solutions Powers The New Yahoo! Messenger Video Calling

New Video Call Feature Available for Everyone on Yahoo! Messenger

San Francisco — August 24, 2009Global IP Solutions (Oslo Børs: GIPS) announced today that Yahoo! Messenger, a leader in real-time communications with more than 133 million users worldwide, is using GIPS VideoEngine™ to enable new high-quality video calling with the launch of Yahoo! Messenger 10.

Since early 2006, GIPS has provided the underlying voice technology for Yahoo! Messenger, allowing friends, family and colleagues to communicate. Now with the addition of the video calling feature, everyone on Yahoo! Messenger can enjoy video calls enabled by GIPS VideoEngine for superior sound, picture quality and user experience.

“With the launch of Yahoo! Messenger 10, we’re allowing people to instantly communicate with friends and family around the world through new interactive and social features like video calls,” said Dave Merriwether, senior director of Yahoo! Messenger. “The GIPS VideoEngine enables us to provide the Yahoo! Messenger community with the best video experience possible. Now people can enjoy full-screen, face-to-face chats with friends and family at no cost, in the familiar Yahoo! Messenger environment.”

“Yahoo! Messenger is the leading communication platform that provides people with the greatest choice to stay connected to one another through text IM, PC-based calling, mobile text messaging and now video calling,” said Emerick Woods, GIPS’ Chief Executive Officer. “We’re proud to work with Yahoo! to deliver a truly differentiated high quality video experience for the hundreds of millions of people on Yahoo! Messenger around the world,” added Woods.

To download the latest Yahoo! Messenger 10, visit http://messenger.yahoo.com/winbeta

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Wednesday, August 19, 2009

Fidelity Wars: Microsoft strains video call resolution

Microsoft LifeCam Cinema 720p

From the Competition Is Good Department. Microsoft will sell its upgraded LifeCam webcam starting September 9. The "Cinema's" resolution is now 720p, 1280×720 pixels at 30 frames per second.

Your PC must convert all that video into streamable bits. The image encoding/decoding and compression take serious processor power, lots of memory, and real broadband bandwidth. Microsoft says this requires a dual core 1.6GHz processor, and recommends a 3GHz dual core processor and 2GB of memory. No news yet on which drivers and codecs they'll use, how much burden using the Cinema will put on your system (will you be able to run Outlook while calling?), nor how much bandwidth a HD video call will take.

This year Skype published the free SILK audio codec for wideband audio at the same bandwidth and Google announced it's buying On2, the maker of Skype's video engine. The race to fidelity hasn't been this hot since Skype promoted the GIPS audio codec suite in 2003, followed by Yahoo!, Google, AOL, and Microsoft.

LifeCam Cinema Features: 4x digital zoom, glass lens, auto focus, Microsoft "ClearFrame" frame-rate doubling technology, noise-cancelling microphone, Windows Live calling button, aluminum body. For Windows XP, Windows Vista and Windows 7. £70 or $80.

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Wednesday, August 12, 2009

Managing the Google/On2 merger at Skype

I don't work for Skype. Here's advice I'd give to senior management on how to respond to Google buying On2, which makes Skype's video engine.

1. It's a threat. It may not have been Google's intent, but Skype should consider this an attack by a rival. While the media and the blogosphere have been focusing on On2's value to YouTube, Google could also apply these resources it to its realtime talk properties (Talk, Voice, Wave) and to the Chrome browser (the better to play/capture videos without an Adobe plug-in).

2. The deal isn't done. I'm sure the lawyers can cook up ways to interfere, contracts and regulatory influence (monopoly power), perhaps raid the company for talent that doesn't want to move. The low road. Better to engineer your way out of this exposure by making/buying the talent/technology/IP so you no longer rely upon On2 products.

3. It changes the video codec industry. Google hasn't had a strong competence in codecs. Until now. They have the potential to promote On2's codecs by licensing them freely or open sourcing them. That's how industry de facto standards are made. Two effects: This could drain the swamp as all the small video codec makers starve, going out of this business. Frozen standards may also limit Skype's ability to innovate around video codecs or strike interoperability deals as Google assumes industry leadership in that technology.

4. Act yesterday. While the deal's effects are not immediate, Skype's learning curve may be substantial and you'll want every day possible to own your core IP. I'm sure you've started already.

5. Keep focus. Skype has a diverse product portfolio. An audio/video/signal engineering initiative (a center of excellence? a subsidiary that licenses the technology?) (The Skype Immersive Reality Institute?) could take resources and attention from other strategic investments. Keep balance. The right workflows around product lifecycles and product mix should help keep balance.

6. Short term, this may be a time to negotiate a better deal with On2. You can always leave them behind, but you may want to secure promises of technical support, ongoing maintenance, best prices, continued improvement in the product, etc.

What advice would you add?

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Wednesday, August 5, 2009

Skype Builds Multiparty Video Calling While Google Buy's Skype's Video Engine

Skype is recruiting video engineers to work on Skype's next generation of video calling. This may raise the barre in multiparty video calls. At least it matches what ooVoo, iChat, and Sightspeed do.

Meanwhile, Google will buy On2 Technologies, makers of Skype's video engine. Conflict of interest? Maybe.

Coincidence? Somehow I don't think so. 

Here's the official job listing. [Emphasis mine]

Video Codec Developer

developer stockholm tallinn usa video

Team

Skype video development team is developing technology enabling high quality multi-way, multi-modal video communications experience over the Internet on x86 based Personal Computers as well as embedded platforms targeted for Mobile- and Consumer Electronic devices. We are continuing to expand this exceptional team and are thus looking for highly experienced, talented and motivated individuals capable of both working collaboratively with others as well as making significant individual contributions.

Responsibilities

As a member of the video team you will be engaged at the forefront of Skype's innovation of breakthrough solutions to real-time IP video communication on heterogeneous networks. You will be expected to play an active role in the generation, development, verification and delivery of new concepts and methods for video coding as well as pre- and postprocessing of realtime video for enhanced quality.

Requirements

  • degree in image/video/signal processing/compression
  • minimum 3 years experience of H.264 AVC/SVC video codec algorithms development
  • must have developed algorithms for a video codec that went to productization phase
  • detailed understanding of underlying technology behind H.264 AVC/SVC
  • Understanding of realtime requirements and error resilience toolset of H.264
  • Understanding of signaling protocol for video
  • Excellent skills in technical communication and teamwork.
  • Command of programming languages including Matlab, C, and C++.
  • Excellent command of English.

Location - Stockholm, Sweden; Tallinn, Estonia; Europe, various locations; Bay Area, US

Ref: VIDEO-CODEC-DEV 

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Wednesday, July 22, 2009

Skype for Mac 2.8 is out of Beta

apple logo black on transparentDownload Skype for Mac 2.8 (OS X. 2.8.0.659). Release notes (pdf).Discuss in the Skype Mac OS X Forums or report bugs and other issues. No major changes from the beta releases.

New features since 2.7: screen sharing (treats your screen as a webcam for a Skype video call), the SILK codec (better sound quality, less bandwidth, more reliable). Mac-only features: "Skype Access - Beta" (Pay for Boingo Wi-Fi by the minute with Skype credits at $11/hour); Sort and prioritize chats in the drawer; Show buddy mood messages in chat; add notes to contacts.

Elsewhere:

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Call me at +1-510-455-4384, Skype me, follow @skypejournal and @Phil Wolff.
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Wednesday, June 24, 2009

Dryburgh: What's after Skype? Intent.

eBay is preparing to spin-out Skype, setting it free to steer its own course. Almost six years ago Skype redefined realtime communications and changed the industry. Lee Dryburgh, the man behind the Emerging Communications Conference, shared some thoughts with me about his vision for what comes next. – Phil Wolff

Lee Dryburgh and cameraI spent many years thinking about telephony, seven days a week, in a way it “destroyed” my life in a mental health sense during those years trying to ascertain where it was going between 2005-2020. It was clear to me that what had existed for over a century and which today generates revenues that dwarf the Internet, was going to be surpassed and that we had already put one foot on the cliff edge. It’s the big reason I kicked off the Emerging Communications Conference & Awards, because no other event seemed to have enough inherent vision.

Where is it going?

First you’ve got the telephony application itself. Because of the exceptional widespread deployment of the telephone, it’s century long cultural embedment, extreme ease of use and very low barriers to usage, it’s not going away in a big way, at any time least soon. It’s far too big and you’ve got far too much inertia in and around it.

Relationships replaces Voice as the substrate in clients. 

However because its substantial list of deficiencies grows, what we are seeing emerging and what will gain ever further traction is software based voice-enabled, communication technologies. Interestingly voice may not be the “substrate” of these clients, “relationships” will be, both between people and things.

Second, we’ve got the economic model behind it. Even today, well over a hundred years since it’s original inception, we still have the same usage paradigms and economic models put in place at the time of the first electro-mechanical switches.

Now the keyword in all of this is “software.” Six years ago, the Skype software client was released. It was the harbinger of change to come. It called into question the need for very expensive dedicated underlying transport networks by pushing edge intelligence into the Codec layer to deal with less than ideal networks. It called into question the need for dedicated telecom hardware in the core network, by using the edge-clients to perform the work in a decentralised fashion. It called into question the inherent limited geographical structuring of telecom operators themselves; software does not face such physical and regulatory boundaries; distribution is relatively zero-cost; and worse still for the operator model, by it’s global footprint, it achieves unprecedented scale.

Looking forwards, we can consider Skype phase one.

Phase two is emerging on the horizon and it will have deeper impact yet. In fact, played out it will change social governance, market economics, how humans relate to each other and even the nature of geo-politics. It’s likely to have ramifications on all social order. In the long-term view, it will also be the “new” multi-trillion dollar market replacing much of what today is the multi-trillion-telephony market.

Phase two is built around an economic model that puts human time and attention at a premium as opposed to dedicated circuits, specialist hardware and personnel. It’s the opposite of what we experience today with telephony, where human time and attention is wasted; ringing, call queues, voice mail boxes, IVR trees, repetitious verbal transfer of static information such as credit card numbers, call transfers and such like.

And that’s just a quick C2B example. C2C has similar lunacy, for example needing to place a telephone call to request a single piece of discrete information or the other person’s location. The economic crisis experienced worldwide is likely to highlight such sources of great inefficiency.

Here is another angle to get you thinking, more and more calls originate from a number noted on a Website and yet when the call is placed, no information is passed with the call about what the context of the call. It’s lost, so each end has to orally work more at the beginning that would otherwise be necessary. Billions of minutes are needlessly wasted on a every day globally.

Phase two is about intention-based economics. It’s focused on fulfilling intentions and desires. Another way of putting it is we no longer need to care about network availability (i.e. “dial tone”), and reaching an endpoint (i.e. A telephone). Network availability and endpoint reachability is assumed. What we care about with intention based economics is human psychology and behaviour, both individual and in aggregate. I’m not saying we need to become psychologists and anthropologists. But what we need to build for is access to ever more personal information, i.e. about the human behind the endpoint. Privacy does not exist looking long-term. Ever more personal information is the new currency, which underlies intention-based economics, and people will increasingly trade it for free access to services.

If any of this seems abstract at the moment, think about what makes Google money, Ad Words. Google provides search free to the consumer in order to gain eyeballs (mass attention) and takes the search parameter to try and deduce intention. It then sells that attention and intention data upstream to advertisers. Google even has machines reading your emails in order to deduce your possible intentions and desires, which is why you may often find an eerily relevant ad above your Gmail account inbox. The underlying reason for the Android initiative surely has to be to gain access to better intention deriving data in order to sell upstream to advertisers.

Yet telecom networks receive vastly more human attention coming in from the edges and transit much more “intention data” than Google, in the form of telecom signaling. But it’s latent, not acted upon and thrown away. They actually throw away their most precious asset and plan to continue charging for their long-term least worthy asset (voice transmission).

To make the situation even worse, telecoms today is still charging downstream to the consumer, ignores money and wishes of upstream parties (like retailers, media companies for example). Because the telecom business model and regulation is pretty much hard nailed like the network itself, the bulk of telecom operators are not likely to be able to transition in time before other entrants move in who appreciate the new economics and who don’t have ball and chain legacy. New entrants and probably a third of telecom operators will transition successfully around phase two.

You’re probably wondering what phase two looks like from the point of view of applications? This is where things get very abstract and potentially the prose could get long-winded. But this is not to be unexpected since the foundation is in the abstract with the word “intention.” To try and get a flavour of the phase two application direction, imagine for a start that the demarcation lines between content, information access, entertainment, ecommerce unravel ever further and the result is intrinsically tied to an ever smarter fusion of more communication modalities. Now underpin that with attention and intention based economics.

Now dream a little.

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Monday, April 13, 2009

Could Plantronics launch the first SILK Bluetooth headset?

from Plantronics sneak peak of a headset launching 21 April 2009from Plantronics sneak peak of a headset launching 21 April 2009

Someone has to go first. Plantronics' teaser campaign promises Bluetooth and vague delights. But what I really want is a great Bluetooth headset, a digital signal processor with Skype's SILK codec inside, and a superwideband highest-fidelity microphone (so you can hear the real me). Launch is set for nine days and seven hours from now.

from Plantronics sneak peak of a headset launching 21 April 2009from Plantronics sneak peak of a headset launching 21 April 2009

 

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Wednesday, April 1, 2009

Skype Red: The Hardware Story

Skype for Vampires creates new opportunities for Skype's hardware partners. skypecertifiedvampire As with any (in)human factors design, Skype certifies gear to meet the particular needs of its demanding customers.

Skype's Jonathan Christensen said the new certification standards inspired hardware to use every drop of power in Skype's SILK and NYLON Superhuman Wideband Codecs. "Our partners, like Logitech, Panasonic, Toshiba and Sony, are creating a Skype call fidelity so high you can mesmerize humans as though you were in the same room."

Different Abilities

Technical Response

Products Upgraded

Heightened Vision

  • High frame rates
  • Higher resolution
  • Wide spectrum (into the infrared)
  • Higher color depth 
  • Webcams
  • Displays
  • NYLON lossless video compression

Visual Sensitivity

  • Filtering out frequencies found in sunlight that trigger allergic reactions 
  • NYLON codec

Heightened Hearing

  • Higher audio frequency response range and sensitivity
  • Noise reduction to drown out distracting sounds picked up with sensitive ears
  • Microphones
  • Speakers

Logitech webcam - Vampire Red Edition

Logitech webcam, Vampire Red edition. Certified for Skype for Vampires.

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Skype for Vampires – Top 5 wishlist

5. Video: Sparkle correction.

"I brake for vampires who sparkle"

— bumper sticker

I keep getting requests for help with webcams from those few vampires who tolerate daylight and who glow brightly in full spectrum sunlight. I don't know if this is a request for Skype Certified webcams, for Skype partner On2 which makes most of Skype's video codecs, or for Skype itself with its NYLON and DUSK supernatural wideband codecs. 

4. Video: Blood filter.

A few drops on the collar can put people off. So please remove blood on the face, or the walls.

3. Blood Sounds.

needs more cowbell
What the Skype acoustic palette sounds like to people without supernaturally enhanced hearing

Skype already makes that great "blood droplet dripping into a pool" sound. How about the sounds of blood splashing? The cap coming off a bottle of Trublood? The beep of a microwave after warming some Trublood to body temp? During file transfer, how about a throbbing pulse?

2. Video: Coppertone® Suntan filter.

"Can you make us look less pale?" If you can add a golden or tan skin tone in Photoshop, why can't Skype give us a golden skin tone?

1. Emoticons.

Skype for Vampires - emoticon ideas

New vampire emoticons, please!

 

Bonus: Skype promotion for TrubloodExtend the promotion of free Skype credits with Trublood purchase. The word is still bleeding out.

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Sunday, March 29, 2009

16 Skype Mobile @ CTIA fantasies

  1. iPhone gets a Skype Lite client.
    • [Hat tip to Om Malik's creative? sources.]
  2. Apple buys Skype.
    • Skype is what iChat could have become with funding and management support. Although we're still waiting on multiparty video.
  3. Skype Lite For iPhone OS 3, later this year.
    • The best Skype experiences need push and sync services you'll find in 3.
  4. Verizon buys Skype.
    • Or another US mobile carrier. 0% growth in wireless minutes, 20% growth in data; time to sell services that drive data growth.
  5. Three US carriers will sell low end Skypephones this year.
    • Maybe if carriers won't spend a few billion to buy Skype, they'll partner to build data plan sales and consumption.
  6. Skype asks the new FCC to force mobile Carterfone rules on US carriers.
    • A new administration could be very interested in the political appeal of consumer-friendly rules.
  7. Google buys Skype.
    • Would complement Google Voice, Goog411, Google Talk, Android and all the other realtime conversation projects, filling in gaps and serving non-Google customers. Skype's new evidence-based management culture might fit too.
  8. Cisco buys Skype.
    • Telepresence at the high end, WebEx in the bigco, Skype everywhere else.
  9. Skype Lite now supports video.
    • I wish. Completely depends on the handset, on features turned off/on by carriers, on the quality/capacity of 3G.
  10. Rupert Murdoch buys Skype.
    • Skype already partners with MySpace, a NewsCorp company. Could Skype branded mobile and desktop tools help sell other NewsCorp television, sports, business, and games content?
  11. Skype launches DENIM, a new video codec for mobiles.
    • Skype depends on On2 for video codecs. How long before Skype decides it's better to own than to rent? Skype's SILK codec proves they've decided that before.
  12. Microsoft buys Skype.
    • MSN and Windows Live Messenger are both insanely popular IM products, but neither of the ad-supported products convinced people to use voice, video, or PSTN features. After Microsoft buys Yahoo!, they may have enough loose cash to pick up Skype. Skype has a newly upgraded client for Windows Mobile.
  13. Skype mobile clients support video calls.
    • An oft requested feature.  
  14. Nokia buys Skype.
    • Just a long ferry ride from Tallinn. It would explain Nokia's Barcelona announcement to ship smartphones with Skype later this year. Skype has mobile products all three Nokia OS's: Symbian, Maemo/Linux, and java.
  15. Skype becomes location-aware.
    • Sort those contact lists by proximity. Update mood messages automatically by zone ("leaving the office"). Filter directory search results. 
  16. Oprah buys Skype.

We'll see what really happens.

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Call me at +1-510-455-4384, Skype me, follow @skypejournal and @Phil Wolff.
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Monday, March 23, 2009

Skype for SIP == Skype for Asterisk DOA?

Guest post by Jason Goecke, Adhearsion

Today Skype announced Skype for SIP (SFS). Put simply, enterprise telephone systems may now interconnect with the boomgoesthedynamiteSkype network to receive calls from the Skype network and place calls to SkypeOut. All without the need to install any special hardware or software on most modern enterprise phone systems (IP-PBXs to be more specific). Skype’s new enterprise targeted connectivity uses SIP, the industry standard for VoIP interconnection. SIP already powers the bulk of Skype’s revenue, via SkypeIn/SkypeOut, so this is a logical progression to take advantage of the large scale infrastructure already in place at Skype.

This is a tremendous move by Skype and one I have contended for years was necessary for them to make headway in the enterprise. I applaud this step. There are plenty of great posts out there covering this already, including the one by @danyork on Disruptive Telephony.

What does this mean for Skype for Asterisk (SFA) announced last September? At best the value of SFA has been significantly reduced by this announcement.

Previously SIP interconnection to the Skype cloud was given to the rarified group of larger players such as Voxeo, Tellme, Genesys and others. SFA was the first time this access was going to be brought to the world of open source telephony developers through Asterisk. This provided an immense opportunity for the Asterisk developer community to create new applications to take advantage of this, which lead me to invest time to participate in the closed beta for SFA still underway.

The SFS announcement this morning has just marginalized SFA to applications that benefit from direct dialing of Skype users from Asterisk and from basic presence updates from the Skype network. Gone are the benefits of providing Skype/SkypeIn inbound calls to the enterprise, SkypeOut trunking, etc. More so, SFA is at a disadvantage since you will have to pay a per channel (simultaneous call) license fee on top of any SkypeIn/SkypeOut costs. Further, I suspect that the number of SFA channels available to a single account will be limited for the same reason that SFS does not do SIP to Skype dialing, so that no one may provide large scale alternatives to SkypeIn.

All of this has really taken the wind out of the SFA sails before it even had a chance to make it to a public beta. Digium must now look to quickly add new features. Such as advanced presence information, instant messaging, the SILK codec and others, if they hope to salvage their own investment in the development of SFA to date. While I understand these things take time, the lethargy of getting the SFA to market does not bode well for rapidly trumping the SFS announcement.

Time will tell.

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Monday, March 16, 2009

As phones becomes PCs, shouldn't you control your phone, not the phone company?

Skype will announce results of their Zogby consumer survey tomorrow. Findings support Skype's bargaining position with mobile carriers (pre-install Skype, embed SILK) and their freedom-to-connect regulatory rhetoric (delamination, Skype Carterfone).

UPDATE: announced.

The issue: Do you want the control and power over your mobile phone you have over your PC?

People v. Walled Garden

People under 30 years old think of phones as PCs. They want the same choice over software, connectivity, and services they have with PCs.

US carriers block a phone's features and restrict which programs users put on their phones, a "walled garden" approach. Skype clearly wants people free to choose Skype software and hardware. 

Consumers in countries where they have more control over their mobiles, like Spain and Japan, get the idea that smartphones are like PCs, platforms for software. 

The timing is great: just two weeks until more Skype announcements at CTIA Wireless 2009 in Las Vegas. CTIAw is a tradeshow where mobile carriers and those who sell to/through them gather. Mobile phone manufacturers, transmission technology companies, software companies (the whole stack) will be there.

Mobile carrier execs decried consumer control at the September 2008 CTIA event.

In this survey, 1800 US consumers were asked:

Recently, an upper-level executive from a mobile carrier said that consumers would rather have their mobile devices' applications chosen for them than to have the ability to choose the applications for themselves. Do you agree or disagree with that statement?

4 out of 5 want the ability to choose for themselves:

image

Strongly agree 1.8%
Somewhat agree 10.6%
Somewhat disagree 25.2%
Strongly disagree 55.3%
Not sure 7.1%

Nick says the study shows users want the kind of application choice iPhone users find in their app store.

Skype's news release:

Worldwide, consumers still perceive wide gap between their computers and mobile devices; want greater control over mobile experience

Zogby survey of U.S., Japan, Spain and U.K. mobile users shows most do not currently download applications to mobile devices; Skype calls for greater collaboration between carriers, software providers and device makers to assist consumers in embracing next generation of mobile experience

LUXEMBOURG, March 17, 2009 - Skype published data today from a recent Zogby survey showing that most mobile users still perceive a gap between the purpose and controllability of their computers versus their mobile devices. This gap correlates with the finding that the vast majority of mobile users do not yet download applications to their mobile devices.

However, the same people expressed a strong desire to be able to choose mobile applications for themselves, and not have their carriers decide what applications they can use. The results also indicated that people will pay more for a device that will allow them to control the applications.

The study surveyed approximately 3,000 mobile users in four markets -- the U.S., U.K., Japan and Spain - between December 2008 and February 2009. Highlights of the findings include:

  • 62% do not yet view their mobile device as an extension of their computer.
  • Only 23% feel that they have more or the same level of control over their mobile device as they have over their computer.
  • 70% have never downloaded an application to their mobile device.
  • 67% want to be able to choose their mobile applications for themselves, rather than have their carriers choose for them.

Regional Breakout: Spain Leads the Way

When the results are broken out by market, regional differences emerge. In Japan, the U.S. and the U.K., respondents felt the least control over their mobile devices versus personal computers (67 percent, 78 percent, 65 percent, respectively), which correlates to few users downloading applications to their mobile devices (22% in Japan, 26% in the U.S., and 28% in the U.K.)

The results from Spain, however, paint a different picture, one that hints at what happens when mobile consumers are given more control. In that market, more than half of the respondents felt there was no difference or they had more control over their mobile devices (53%) as they have over their computers (46%). Nearly half (47%) view their mobile devices as extensions of their computers. Given these attitudes, it is perhaps not coincidental that nearly half of Spanish mobile users (48%) have downloaded applications to their devices, a much larger percentage than the other markets surveyed. And, a much larger percentage of Spain’s mobile users – 50% -- are willing to pay more for a mobile device that allows them to control their applications.

The Age Gap: Younger People Less Likely to View Mobile Devices as Merely Phones

The survey results also indicate that younger adults have a different view of what a mobile device is than their older counterparts. When asked if they view their mobile device as a phone to make calls on, a computer to access the Internet and download applications, or both, younger respondents were less likely to consider their mobile device to be just a phone. For example, in Japan, respondents under 30 were more likely to view mobile devices as a computer, or both (50%) than view them as merely phones (47%), while only 1 in 4 respondents in that market between the ages of 50 and 64 shared a similar view.

“These results show that work could be done to continue to blur the line between the computer and the mobile device, and that advances in new Internet-based services and mobile devices will help drive innovation. Overall, people want the ability to have control over which applications they download and this is consistent with trends in other industries,” said Chad Bohnert, VP Marketing and E-Commerce at Zogby International.

“This is a clear call to action for all of us in the communications industry – carriers, device manufacturers, and software companies like Skype – to work together to deliver what the mobile consumer, especially the next generation of device and data plan buyers, obviously want and expect,” said Scott Durchslag, Chief Operating Officer of Skype. “Together, we can bring a rich PC-like communications experience to mobile devices – one that combines voice, video, presence, instant messaging, and file sharing. In doing so, consumers win, and so does the industry as it fuels growth in data minutes and revenues.”

To answer mobile consumer demand, Skype is focused on delivering more choice, value, and functionality to the billions of mobile devices in the market today. In recent months, Skype now offers mobile applications for a wide range of operating systems, including Android, Windows Mobile, and Java-enabled phones, and is now available on more than 100 devices from LG, Motorola, Nokia, Samsung, and Sony Ericsson. In addition, the 3Skypephone, available from Hutchison Whampoa's wireless subsidiary 3, has been used to make more than 300 million Skype-to-Skype calls.

UPDATE: Added "People v. Walled Garden" graphic by Phil Wolff

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